(svn r6753) -Codechange: Move some function declerations from functions.h into network.h
and let NetworkDisconnect handle all shutdown related operations.
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@@ -224,6 +224,15 @@ bool NetworkChangeCompanyPassword(byte argc, char *argv[]);
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void NetworkPopulateCompanyInfo(void);
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void CheckMinPlayers(void);
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void NetworkStartUp(void);
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void NetworkUDPClose(void);
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void NetworkShutDown(void);
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void NetworkGameLoop(void);
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void NetworkUDPGameLoop(void);
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bool NetworkServerStart(void);
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bool NetworkClientConnectGame(const char* host, unsigned short port);
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void NetworkReboot(void);
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void NetworkDisconnect(void);
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#endif /* ENABLE_NETWORK */
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// Those variables must always be registered!
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