(svn r9807) -Codechange: unify playing of sound when vehicle has been loaded and leaves the station.
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@@ -44,6 +44,7 @@ struct Ship: public Vehicle {
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void UpdateDeltaXY(Direction direction);
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ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_SHIP_INC : EXPENSES_SHIP_RUN; }
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WindowClass GetVehicleListWindowClass() const { return WC_SHIPS_LIST; }
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void PlayLeaveStationSound() const;
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};
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#endif /* SHIP_H */
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