Merge branch 'save_ext' into signal_tunnels_bridges
This commit is contained in:
@@ -16,6 +16,7 @@
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#include "../tunnelbridge_map.h"
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#include "../tunnelbridge.h"
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#include "../station_base.h"
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#include "../settings_func.h"
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#include "saveload.h"
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@@ -486,6 +487,7 @@ static void Load_PLYR()
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int index;
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while ((index = SlIterateArray()) != -1) {
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Company *c = new (index) Company();
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SetDefaultCompanySettings(c->index);
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SaveLoad_PLYR(c);
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_company_colours[index] = (Colours)c->colour;
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}
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@@ -529,7 +531,25 @@ static void Ptrs_PLYR()
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}
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}
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extern void LoadSettingsPlyx(bool skip);
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extern void SaveSettingsPlyx();
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static void Load_PLYX()
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{
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LoadSettingsPlyx(false);
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}
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static void Check_PLYX()
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{
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LoadSettingsPlyx(true);
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}
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static void Save_PLYX()
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{
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SaveSettingsPlyx();
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}
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extern const ChunkHandler _company_chunk_handlers[] = {
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{ 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, Check_PLYR, CH_ARRAY | CH_LAST},
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{ 'PLYR', Save_PLYR, Load_PLYR, Ptrs_PLYR, Check_PLYR, CH_ARRAY },
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{ 'PLYX', Save_PLYX, Load_PLYX, NULL, Check_PLYX, CH_RIFF | CH_LAST},
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};
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@@ -87,6 +87,20 @@ bool SlXvIsFeaturePresent(SlXvFeatureIndex feature, uint16 min_version, uint16 m
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return _sl_xv_feature_versions[feature] >= min_version && _sl_xv_feature_versions[feature] <= max_version;
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}
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/**
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* Returns true if @p feature is present and has a version inclusively bounded by @p min_version and @p max_version
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*/
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const char *SlXvGetFeatureName(SlXvFeatureIndex feature)
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{
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const SlxiSubChunkInfo *info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->index == feature) {
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return info->name;
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}
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}
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return "(unknown feature)";
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}
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/**
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* Resets all extended feature versions to 0
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*/
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@@ -116,9 +130,7 @@ void SlXvSetCurrentState()
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*/
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void SlXvCheckSpecialSavegameVersions()
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{
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extern uint16 _sl_version;
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// TODO: check for savegame versions
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// Checks for special savegame versions go here
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}
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/**
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@@ -165,7 +177,6 @@ static void Save_SLXI()
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SlXvSetCurrentState();
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static const SaveLoad _xlsi_sub_chunk_desc[] = {
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SLE_VAR(SlxiSubChunkInfo, save_version, SLE_UINT16),
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SLE_STR(SlxiSubChunkInfo, name, SLE_STR, 0),
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SLE_END()
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};
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@@ -179,9 +190,9 @@ static void Save_SLXI()
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chunk_counts.resize(XSLFI_SIZE);
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const SlxiSubChunkInfo *info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->save_version > 0) {
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if (_sl_xv_feature_versions[info->index] > 0) {
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item_count++;
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length += 4;
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length += 6;
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length += SlCalcObjLength(info, _xlsi_sub_chunk_desc);
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if (info->save_proc) {
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uint32 extra_data_length = info->save_proc(info, true);
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@@ -209,7 +220,8 @@ static void Save_SLXI()
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// write data
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info = _sl_xv_sub_chunk_infos;
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for (; info->index != XSLFI_NULL; ++info) {
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if (info->save_version > 0) {
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uint16 save_version = _sl_xv_feature_versions[info->index];
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if (save_version > 0) {
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SlxiSubChunkFlags flags = info->flags;
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assert(!(flags & (XSCF_EXTRA_DATA_PRESENT | XSCF_CHUNK_ID_LIST_PRESENT)));
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uint32 extra_data_length = extra_data_lengths[info->index];
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@@ -217,6 +229,7 @@ static void Save_SLXI()
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if (extra_data_length > 0) flags |= XSCF_EXTRA_DATA_PRESENT;
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if (chunk_count > 0) flags |= XSCF_CHUNK_ID_LIST_PRESENT;
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SlWriteUint32(flags);
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SlWriteUint16(save_version);
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SlObject(const_cast<SlxiSubChunkInfo *>(info), _xlsi_sub_chunk_desc);
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if (extra_data_length > 0) {
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@@ -66,6 +66,8 @@ inline bool SlXvIsFeatureMissing(SlXvFeatureIndex feature)
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return !SlXvIsFeaturePresent(feature);
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}
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const char *SlXvGetFeatureName(SlXvFeatureIndex feature);
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/**
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* sub chunk flags, this is saved as-is
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* (XSCF_EXTRA_DATA_PRESENT and XSCF_CHUNK_ID_LIST_PRESENT must only be set by the save code, and read by the load code)
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@@ -52,6 +52,7 @@
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#include "../safeguards.h"
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#include <deque>
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#include <vector>
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/*
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@@ -566,7 +567,7 @@ void NORETURN SlError(StringID string, const char *extra_msg, bool already_mallo
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/**
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* As SlError, except that it takes a format string and additional parameters
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*/
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void CDECL NORETURN SlErrorFmt(StringID string, const char *msg, ...)
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void NORETURN CDECL SlErrorFmt(StringID string, const char *msg, ...)
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{
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va_list va;
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va_start(va, msg);
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@@ -590,7 +591,7 @@ void NORETURN SlErrorCorrupt(const char *msg, bool already_malloced)
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/**
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* As SlErrorCorruptFmt, except that it takes a format string and additional parameters
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*/
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void CDECL NORETURN SlErrorCorruptFmt(const char *msg, ...)
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void NORETURN CDECL SlErrorCorruptFmt(const char *msg, ...)
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{
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va_list va;
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va_start(va, msg);
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@@ -890,9 +891,20 @@ void SlSetLength(size_t length)
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case CH_RIFF:
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/* Ugly encoding of >16M RIFF chunks
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* The lower 24 bits are normal
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* The uppermost 4 bits are bits 24:27 */
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assert(length < (1 << 28));
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* The uppermost 4 bits are bits 24:27
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*
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* If we have more than 28 bits, use an extra uint32 and
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* signal this using the extended chunk header */
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assert(length < (1LL << 32));
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if (length >= (1 << 28)) {
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/* write out extended chunk header */
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SlWriteByte(CH_EXT_HDR);
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SlWriteUint32(static_cast<uint32>(SLCEHF_BIG_RIFF));
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}
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SlWriteUint32((uint32)((length & 0xFFFFFF) | ((length >> 24) << 28)));
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if (length >= (1 << 28)) {
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SlWriteUint32(length >> 28);
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}
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break;
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case CH_ARRAY:
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assert(_sl.last_array_index <= _sl.array_index);
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@@ -1355,9 +1367,10 @@ static void *IntToReference(size_t index, SLRefType rt)
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* Return the size in bytes of a list
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* @param list The std::list to find the size of
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*/
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template<typename PtrList>
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static inline size_t SlCalcListLen(const void *list)
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{
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const std::list<void *> *l = (const std::list<void *> *) list;
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const PtrList *l = (const PtrList *) list;
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int type_size = IsSavegameVersionBefore(69) ? 2 : 4;
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/* Each entry is saved as type_size bytes, plus type_size bytes are used for the length
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@@ -1371,23 +1384,23 @@ static inline size_t SlCalcListLen(const void *list)
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* @param list The list being manipulated
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* @param conv SLRefType type of the list (Vehicle *, Station *, etc)
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*/
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template<typename PtrList>
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static void SlList(void *list, SLRefType conv)
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{
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/* Automatically calculate the length? */
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if (_sl.need_length != NL_NONE) {
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SlSetLength(SlCalcListLen(list));
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SlSetLength(SlCalcListLen<PtrList>(list));
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/* Determine length only? */
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if (_sl.need_length == NL_CALCLENGTH) return;
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}
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typedef std::list<void *> PtrList;
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PtrList *l = (PtrList *)list;
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switch (_sl.action) {
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case SLA_SAVE: {
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SlWriteUint32((uint32)l->size());
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PtrList::iterator iter;
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typename PtrList::iterator iter;
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for (iter = l->begin(); iter != l->end(); ++iter) {
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void *ptr = *iter;
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SlWriteUint32((uint32)ReferenceToInt(ptr, conv));
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@@ -1409,7 +1422,7 @@ static void SlList(void *list, SLRefType conv)
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PtrList temp = *l;
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l->clear();
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PtrList::iterator iter;
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typename PtrList::iterator iter;
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for (iter = temp.begin(); iter != temp.end(); ++iter) {
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void *ptr = IntToReference((size_t)*iter, conv);
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l->push_back(ptr);
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@@ -1475,6 +1488,8 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_ARR:
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case SL_STR:
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case SL_LST:
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case SL_DEQ:
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case SL_VEC:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) break;
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@@ -1483,7 +1498,9 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_REF: return SlCalcRefLen();
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case SL_ARR: return SlCalcArrayLen(sld->length, sld->conv);
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case SL_STR: return SlCalcStringLen(GetVariableAddress(object, sld), sld->length, sld->conv);
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case SL_LST: return SlCalcListLen(GetVariableAddress(object, sld));
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case SL_LST: return SlCalcListLen<std::list<void *>>(GetVariableAddress(object, sld));
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case SL_DEQ: return SlCalcListLen<std::deque<void *>>(GetVariableAddress(object, sld));
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case SL_VEC: return SlCalcListLen<std::vector<void *>>(GetVariableAddress(object, sld));
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default: NOT_REACHED();
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}
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break;
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@@ -1546,6 +1563,8 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
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case SL_ARR:
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case SL_STR:
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case SL_LST:
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case SL_DEQ:
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case SL_VEC:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) return false;
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if (SlSkipVariableOnLoad(sld)) return false;
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@@ -1572,7 +1591,9 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
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break;
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case SL_ARR: SlArray(ptr, sld->length, conv); break;
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case SL_STR: SlString(ptr, sld->length, sld->conv); break;
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case SL_LST: SlList(ptr, (SLRefType)conv); break;
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case SL_LST: SlList<std::list<void *>>(ptr, (SLRefType)conv); break;
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case SL_DEQ: SlList<std::deque<void *>>(ptr, (SLRefType)conv); break;
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case SL_VEC: SlList<std::vector<void *>>(ptr, (SLRefType)conv); break;
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default: NOT_REACHED();
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}
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break;
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@@ -1663,6 +1684,16 @@ void SlAutolength(AutolengthProc *proc, void *arg)
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if (offs != _sl.dumper->GetSize()) SlErrorCorrupt("Invalid chunk size");
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}
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/*
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* Notes on extended chunk header:
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*
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* If the chunk type is CH_EXT_HDR (15), then a u32 flags field follows.
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* This flag field may define additional fields which follow the flags field in future.
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* The standard chunk header follows, though it my be modified by the flags field.
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* At present SLCEHF_BIG_RIFF increases the RIFF size limit to a theoretical 60 bits,
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* by adding a further u32 field for the high bits after the existing RIFF size field.
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*/
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/**
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* Load a chunk of data (eg vehicles, stations, etc.)
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* @param ch The chunkhandler that will be used for the operation
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@@ -1676,6 +1707,15 @@ static void SlLoadChunk(const ChunkHandler *ch)
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_sl.block_mode = m;
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_sl.obj_len = 0;
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SaveLoadChunkExtHeaderFlags ext_flags = static_cast<SaveLoadChunkExtHeaderFlags>(0);
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if ((m & 0xF) == CH_EXT_HDR) {
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ext_flags = static_cast<SaveLoadChunkExtHeaderFlags>(SlReadUint32());
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/* read in real header */
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m = SlReadByte();
|
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_sl.block_mode = m;
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}
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switch (m) {
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case CH_ARRAY:
|
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_sl.array_index = 0;
|
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@@ -1691,6 +1731,10 @@ static void SlLoadChunk(const ChunkHandler *ch)
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/* Read length */
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len = (SlReadByte() << 16) | ((m >> 4) << 24);
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len += SlReadUint16();
|
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if (ext_flags & SLCEHF_BIG_RIFF) {
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len |= SlReadUint32() << 28;
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}
|
||||
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_sl.obj_len = len;
|
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endoffs = _sl.reader->GetSize() + len;
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ch->load_proc();
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@@ -1716,9 +1760,21 @@ static void SlLoadCheckChunk(const ChunkHandler *ch)
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_sl.block_mode = m;
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_sl.obj_len = 0;
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SaveLoadChunkExtHeaderFlags ext_flags = static_cast<SaveLoadChunkExtHeaderFlags>(0);
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if ((m & 0xF) == CH_EXT_HDR) {
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ext_flags = static_cast<SaveLoadChunkExtHeaderFlags>(SlReadUint32());
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/* read in real header */
|
||||
m = SlReadByte();
|
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_sl.block_mode = m;
|
||||
}
|
||||
|
||||
switch (m) {
|
||||
case CH_ARRAY:
|
||||
_sl.array_index = 0;
|
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if (ext_flags) {
|
||||
SlErrorCorruptFmt("CH_ARRAY does not take chunk header extension flags: 0x%X", ext_flags);
|
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}
|
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if (ch && ch->load_check_proc) {
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ch->load_check_proc();
|
||||
} else {
|
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@@ -1726,6 +1782,9 @@ static void SlLoadCheckChunk(const ChunkHandler *ch)
|
||||
}
|
||||
break;
|
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case CH_SPARSE_ARRAY:
|
||||
if (ext_flags) {
|
||||
SlErrorCorruptFmt("CH_SPARSE_ARRAY does not take chunk header extension flags: 0x%X", ext_flags);
|
||||
}
|
||||
if (ch && ch->load_check_proc) {
|
||||
ch->load_check_proc();
|
||||
} else {
|
||||
@@ -1734,9 +1793,19 @@ static void SlLoadCheckChunk(const ChunkHandler *ch)
|
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break;
|
||||
default:
|
||||
if ((m & 0xF) == CH_RIFF) {
|
||||
if (ext_flags != (ext_flags & SLCEHF_BIG_RIFF)) {
|
||||
SlErrorCorruptFmt("Unknown chunk header extension flags for CH_RIFF: 0x%X", ext_flags);
|
||||
}
|
||||
/* Read length */
|
||||
len = (SlReadByte() << 16) | ((m >> 4) << 24);
|
||||
len += SlReadUint16();
|
||||
if (ext_flags & SLCEHF_BIG_RIFF) {
|
||||
uint64 full_len = len | (static_cast<uint64>(SlReadUint32()) << 28);
|
||||
if (full_len >= (1LL << 32)) {
|
||||
SlErrorCorrupt("Chunk size too large: " OTTD_PRINTFHEX64, full_len);
|
||||
}
|
||||
len = static_cast<size_t>(full_len);
|
||||
}
|
||||
_sl.obj_len = len;
|
||||
endoffs = _sl.reader->GetSize() + len;
|
||||
if (ch && ch->load_check_proc) {
|
||||
|
@@ -104,10 +104,17 @@ enum ChunkType {
|
||||
CH_ARRAY = 1,
|
||||
CH_SPARSE_ARRAY = 2,
|
||||
CH_TYPE_MASK = 3,
|
||||
CH_EXT_HDR = 15, ///< Extended chunk header
|
||||
CH_LAST = 8, ///< Last chunk in this array.
|
||||
CH_AUTO_LENGTH = 16,
|
||||
};
|
||||
|
||||
/** Flags for chunk extended headers */
|
||||
enum SaveLoadChunkExtHeaderFlags {
|
||||
SLCEHF_BIG_RIFF = 1 << 0, ///< This block uses a 60-bit RIFF chunk size
|
||||
};
|
||||
DECLARE_ENUM_AS_BIT_SET(SaveLoadChunkExtHeaderFlags)
|
||||
|
||||
/**
|
||||
* VarTypes is the general bitmasked magic type that tells us
|
||||
* certain characteristics about the variable it refers to. For example
|
||||
@@ -198,6 +205,8 @@ enum SaveLoadTypes {
|
||||
SL_ARR = 2, ///< Save/load an array.
|
||||
SL_STR = 3, ///< Save/load a string.
|
||||
SL_LST = 4, ///< Save/load a list.
|
||||
SL_DEQ = 5, ///< Save/load a deque.
|
||||
SL_VEC = 6, ///< Save/load a vector.
|
||||
/* non-normal save-load types */
|
||||
SL_WRITEBYTE = 8,
|
||||
SL_VEH_INCLUDE = 9,
|
||||
@@ -303,6 +312,30 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
#define SLE_CONDLST_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_LST, base, variable, type, 0, from, to, extver)
|
||||
#define SLE_CONDLST(base, variable, type, from, to) SLE_CONDLST_X(base, variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a deque in some savegame versions.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLE_CONDDEQ_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_DEQ, base, variable, type, 0, from, to, extver)
|
||||
#define SLE_CONDDEQ(base, variable, type, from, to) SLE_CONDDEQ_X(base, variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a vector in some savegame versions.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLE_CONDVEC_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_VEC, base, variable, type, 0, from, to, extver)
|
||||
#define SLE_CONDVEC(base, variable, type, from, to) SLE_CONDVEC_X(base, variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a variable in every version of a savegame.
|
||||
* @param base Name of the class or struct containing the variable.
|
||||
@@ -345,6 +378,22 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
*/
|
||||
#define SLE_LST(base, variable, type) SLE_CONDLST(base, variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a deque in every savegame version.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLE_DEQ(base, variable, type) SLE_CONDDEQ(base, variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a vector in every savegame version.
|
||||
* @param base Name of the class or struct containing the list.
|
||||
* @param variable Name of the variable in the class or struct referenced by \a base.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLE_VEC(base, variable, type) SLE_CONDVEC(base, variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Empty space in every savegame version.
|
||||
* @param length Length of the empty space.
|
||||
@@ -440,6 +489,28 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
#define SLEG_CONDLST_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_LST, variable, type, 0, from, to, extver)
|
||||
#define SLEG_CONDLST(variable, type, from, to) SLEG_CONDLST_X(variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a global deque in some savegame versions.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLEG_CONDDEQ_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_DEQ, variable, type, 0, from, to, extver)
|
||||
#define SLEG_CONDDEQ(variable, type, from, to) SLEG_CONDDEQ_X(variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a global vector in some savegame versions.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
* @param from First savegame version that has the list.
|
||||
* @param to Last savegame version that has the list.
|
||||
* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
|
||||
*/
|
||||
#define SLEG_CONDVEC_X(variable, type, from, to, extver) SLEG_GENERAL_X(SL_VEC, variable, type, 0, from, to, extver)
|
||||
#define SLEG_CONDVEC(variable, type, from, to) SLEG_CONDVEC_X(variable, type, from, to, SlXvFeatureTest())
|
||||
|
||||
/**
|
||||
* Storage of a global variable in every savegame version.
|
||||
* @param variable Name of the global variable.
|
||||
@@ -475,6 +546,20 @@ typedef SaveLoad SaveLoadGlobVarList;
|
||||
*/
|
||||
#define SLEG_LST(variable, type) SLEG_CONDLST(variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a global deque in every savegame version.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLEG_DEQ(variable, type) SLEG_CONDDEQ(variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Storage of a global vector in every savegame version.
|
||||
* @param variable Name of the global variable.
|
||||
* @param type Storage of the data in memory and in the savegame.
|
||||
*/
|
||||
#define SLEG_VEC(variable, type) SLEG_CONDVEC(variable, type, 0, SL_MAX_VERSION)
|
||||
|
||||
/**
|
||||
* Empty global space in some savegame versions.
|
||||
* @param length Length of the empty space.
|
||||
@@ -629,8 +714,8 @@ void SlObject(void *object, const SaveLoad *sld);
|
||||
bool SlObjectMember(void *object, const SaveLoad *sld);
|
||||
void NORETURN SlError(StringID string, const char *extra_msg = NULL, bool already_malloced = false);
|
||||
void NORETURN SlErrorCorrupt(const char *msg, bool already_malloced = false);
|
||||
void CDECL NORETURN SlErrorFmt(StringID string, const char *msg, ...) WARN_FORMAT(2, 3);
|
||||
void CDECL NORETURN SlErrorCorruptFmt(const char *msg, ...) WARN_FORMAT(1, 2);
|
||||
void NORETURN CDECL SlErrorFmt(StringID string, const char *msg, ...) WARN_FORMAT(2, 3);
|
||||
void NORETURN CDECL SlErrorCorruptFmt(const char *msg, ...) WARN_FORMAT(1, 2);
|
||||
|
||||
bool SaveloadCrashWithMissingNewGRFs();
|
||||
|
||||
|
Reference in New Issue
Block a user