Only set TBTR replacement game event flag when replacement action occurs

This commit is contained in:
Jonathan G Rennison
2019-07-29 19:36:35 +01:00
parent 942dd35380
commit 162fcb050e
2 changed files with 2 additions and 2 deletions

View File

@@ -1388,8 +1388,6 @@ void CallVehicleTicks()
bool leaveDepot = it->second;
_vehicles_to_autoreplace.erase(it);
RegisterGameEvents(GEF_TBTR_REPLACEMENT);
/* Store the position of the effect as the vehicle pointer will become invalid later */
int x = t->x_pos;
int y = t->y_pos;