(svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
This commit is contained in:
@@ -527,7 +527,7 @@ struct GameOptionsWindow : Window {
|
||||
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* @param data Information about the changed data. @see GameOptionsInvalidationData
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
@@ -797,7 +797,7 @@ public:
|
||||
|
||||
/**
|
||||
* Some data on this window has become invalid.
|
||||
* @param data Information about the changed data.
|
||||
* @param data Information about the changed data. @see GameOptionsInvalidationData
|
||||
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
|
||||
*/
|
||||
virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
|
||||
|
Reference in New Issue
Block a user