(svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
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@@ -115,6 +115,16 @@ enum WindowClass {
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WC_INVALID = 0xFFFF
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};
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/**
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* Data value for #Window::OnInvalidateData() of windows with class #WC_GAME_OPTIONS.
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*/
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enum GameOptionsInvalidationData {
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GOID_DEFAULT = 0,
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GOID_NEWGRF_RESCANNED, ///< NewGRFs were just rescanned.
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GOID_NEWGRF_LIST_EDITED, ///< List of active NewGRFs is being edited.
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GOID_NEWGRF_PRESET_LOADED, ///< A NewGRF preset was picked.
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};
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struct Window;
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/** Number to differentiate different windows of the same class */
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