(svn r8056) -Codechange: Remove swap_byte, swap_byte, and siblings (some were not used anyway) and replace them by our SwapT implementation

This commit is contained in:
celestar
2007-01-11 12:32:10 +00:00
parent 2ac0410767
commit 1691b2da61
5 changed files with 15 additions and 22 deletions

View File

@@ -2291,10 +2291,10 @@ static void AiStateBuildRail(Player *p)
AiBuildRail(p);
// Alternate between edges
swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b);
swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b);
SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b);
SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
return;
}
@@ -3112,10 +3112,10 @@ static void AiStateBuildRoad(Player *p)
AiBuildRoad(p);
// Alternate between edges
swap_tile(&p->ai.start_tile_a, &p->ai.start_tile_b);
swap_tile(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
SwapT(&p->ai.start_tile_a, &p->ai.start_tile_b);
SwapT(&p->ai.cur_tile_a, &p->ai.cur_tile_b);
SwapT(&p->ai.start_dir_a, &p->ai.start_dir_b);
SwapT(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
return;
}