(svn r8523) -Codechange: move all the Network(Recv|Send)_(uintXX|string) functions to Packet.
This commit is contained in:
@@ -146,7 +146,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
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*/
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void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameInfo *info)
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{
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NetworkSend_uint8 (p, NETWORK_GAME_INFO_VERSION);
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p->Send_uint8 (NETWORK_GAME_INFO_VERSION);
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/*
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* Please observe the order.
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@@ -169,7 +169,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
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for (c = info->grfconfig; c != NULL; c = c->next) {
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if (!HASBIT(c->flags, GCF_STATIC)) count++;
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}
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NetworkSend_uint8 (p, count); // Send number of GRFs
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p->Send_uint8 (count); // Send number of GRFs
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/* Send actual GRF Identifications */
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for (c = info->grfconfig; c != NULL; c = c->next) {
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@@ -178,27 +178,27 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
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}
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/* NETWORK_GAME_INFO_VERSION = 3 */
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NetworkSend_uint32(p, info->game_date);
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NetworkSend_uint32(p, info->start_date);
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p->Send_uint32(info->game_date);
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p->Send_uint32(info->start_date);
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/* NETWORK_GAME_INFO_VERSION = 2 */
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NetworkSend_uint8 (p, info->companies_max);
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NetworkSend_uint8 (p, info->companies_on);
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NetworkSend_uint8 (p, info->spectators_max);
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p->Send_uint8 (info->companies_max);
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p->Send_uint8 (info->companies_on);
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p->Send_uint8 (info->spectators_max);
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/* NETWORK_GAME_INFO_VERSION = 1 */
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NetworkSend_string(p, info->server_name);
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NetworkSend_string(p, info->server_revision);
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NetworkSend_uint8 (p, info->server_lang);
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NetworkSend_uint8 (p, info->use_password);
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NetworkSend_uint8 (p, info->clients_max);
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NetworkSend_uint8 (p, info->clients_on);
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NetworkSend_uint8 (p, info->spectators_on);
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NetworkSend_string(p, info->map_name);
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NetworkSend_uint16(p, info->map_width);
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NetworkSend_uint16(p, info->map_height);
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NetworkSend_uint8 (p, info->map_set);
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NetworkSend_uint8 (p, info->dedicated);
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p->Send_string(info->server_name);
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p->Send_string(info->server_revision);
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p->Send_uint8 (info->server_lang);
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p->Send_uint8 (info->use_password);
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p->Send_uint8 (info->clients_max);
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p->Send_uint8 (info->clients_on);
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p->Send_uint8 (info->spectators_on);
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p->Send_string(info->map_name);
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p->Send_uint16(info->map_width);
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p->Send_uint16(info->map_height);
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p->Send_uint8 (info->map_set);
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p->Send_uint8 (info->dedicated);
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}
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/**
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@@ -210,7 +210,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
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{
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static const Date MAX_DATE = ConvertYMDToDate(MAX_YEAR, 11, 31); // December is month 11
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info->game_info_version = NetworkRecv_uint8(this, p);
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info->game_info_version = p->Recv_uint8();
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/*
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* Please observe the order.
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@@ -224,7 +224,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
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case 4: {
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GRFConfig **dst = &info->grfconfig;
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uint i;
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uint num_grfs = NetworkRecv_uint8(this, p);
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uint num_grfs = p->Recv_uint8();
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for (i = 0; i < num_grfs; i++) {
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GRFConfig *c = CallocT<GRFConfig>(1);
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@@ -237,31 +237,31 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
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}
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} /* Fallthrough */
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case 3:
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info->game_date = clamp(NetworkRecv_uint32(this, p), 0, MAX_DATE);
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info->start_date = clamp(NetworkRecv_uint32(this, p), 0, MAX_DATE);
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info->game_date = clamp(p->Recv_uint32(), 0, MAX_DATE);
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info->start_date = clamp(p->Recv_uint32(), 0, MAX_DATE);
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/* Fallthrough */
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case 2:
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info->companies_max = NetworkRecv_uint8 (this, p);
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info->companies_on = NetworkRecv_uint8 (this, p);
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info->spectators_max = NetworkRecv_uint8 (this, p);
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info->companies_max = p->Recv_uint8 ();
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info->companies_on = p->Recv_uint8 ();
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info->spectators_max = p->Recv_uint8 ();
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/* Fallthrough */
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case 1:
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NetworkRecv_string(this, p, info->server_name, sizeof(info->server_name));
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NetworkRecv_string(this, p, info->server_revision, sizeof(info->server_revision));
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info->server_lang = NetworkRecv_uint8 (this, p);
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info->use_password = (NetworkRecv_uint8 (this, p) != 0);
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info->clients_max = NetworkRecv_uint8 (this, p);
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info->clients_on = NetworkRecv_uint8 (this, p);
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info->spectators_on = NetworkRecv_uint8 (this, p);
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p->Recv_string(info->server_name, sizeof(info->server_name));
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p->Recv_string(info->server_revision, sizeof(info->server_revision));
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info->server_lang = p->Recv_uint8 ();
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info->use_password = (p->Recv_uint8 () != 0);
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info->clients_max = p->Recv_uint8 ();
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info->clients_on = p->Recv_uint8 ();
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info->spectators_on = p->Recv_uint8 ();
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if (info->game_info_version < 3) { // 16 bits dates got scrapped and are read earlier
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info->game_date = NetworkRecv_uint16(this, p) + DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->start_date = NetworkRecv_uint16(this, p) + DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->game_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
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info->start_date = p->Recv_uint16() + DAYS_TILL_ORIGINAL_BASE_YEAR;
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}
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NetworkRecv_string(this, p, info->map_name, sizeof(info->map_name));
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info->map_width = NetworkRecv_uint16(this, p);
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info->map_height = NetworkRecv_uint16(this, p);
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info->map_set = NetworkRecv_uint8 (this, p);
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info->dedicated = (NetworkRecv_uint8(this, p) != 0);
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p->Recv_string(info->map_name, sizeof(info->map_name));
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info->map_width = p->Recv_uint16();
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info->map_height = p->Recv_uint16();
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info->map_set = p->Recv_uint8 ();
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info->dedicated = (p->Recv_uint8() != 0);
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if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0;
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if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0;
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@@ -286,7 +286,7 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, const struct sockaddr_i
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/* New packet == new client, which has not quit yet */
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this->has_quit = false;
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type = (PacketUDPType)NetworkRecv_uint8(this, p);
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type = (PacketUDPType)p->Recv_uint8();
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switch (this->HasClientQuit() ? PACKET_UDP_END : type) {
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UDP_COMMAND(PACKET_UDP_CLIENT_FIND_SERVER);
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