Add console command to show town window
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@@ -43,6 +43,7 @@
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#include "airport.h"
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#include "airport.h"
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#include "station_base.h"
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#include "station_base.h"
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#include "economy_func.h"
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#include "economy_func.h"
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#include "town.h"
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#include "string_func_extra.h"
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#include "string_func_extra.h"
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#include "safeguards.h"
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#include "safeguards.h"
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@@ -2086,6 +2087,27 @@ DEF_CONSOLE_CMD(ConCheckCaches)
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return true;
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return true;
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}
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}
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DEF_CONSOLE_CMD(ConShowTownWindow)
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{
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if (argc != 2) {
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IConsoleHelp("Debug: Show town window. Usage: 'show_town_window <town-id>'");
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return true;
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}
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if (_game_mode != GM_NORMAL && _game_mode != GM_EDITOR) {
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return true;
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}
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TownID town_id = (TownID)(atoi(argv[1]));
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if (!Town::IsValidID(town_id)) {
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return true;
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}
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ShowTownViewWindow(town_id);
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return true;
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}
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DEF_CONSOLE_CMD(ConDoDisaster)
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DEF_CONSOLE_CMD(ConDoDisaster)
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{
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{
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if (argc == 0) {
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if (argc == 0) {
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@@ -2343,6 +2365,7 @@ void IConsoleStdLibRegister()
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IConsoleCmdRegister("dump_game_events", ConDumpGameEvents, nullptr, true);
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IConsoleCmdRegister("dump_game_events", ConDumpGameEvents, nullptr, true);
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IConsoleCmdRegister("dump_load_debug_log", ConDumpLoadDebugLog, nullptr, true);
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IConsoleCmdRegister("dump_load_debug_log", ConDumpLoadDebugLog, nullptr, true);
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IConsoleCmdRegister("check_caches", ConCheckCaches, nullptr, true);
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IConsoleCmdRegister("check_caches", ConCheckCaches, nullptr, true);
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IConsoleCmdRegister("show_town_window", ConShowTownWindow, nullptr, true);
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/* NewGRF development stuff */
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/* NewGRF development stuff */
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IConsoleCmdRegister("reload_newgrfs", ConNewGRFReload, ConHookNewGRFDeveloperTool);
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IConsoleCmdRegister("reload_newgrfs", ConNewGRFReload, ConHookNewGRFDeveloperTool);
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