(svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead This fixes the assert when moving multiheaded engines (introduced in r3144) Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs -Codechange: train subtype is now a bitmask This allows fast access to info like if it is a wagon or engine and if it is in front and so on Note: savegame version bump
This commit is contained in:
@@ -2405,6 +2405,7 @@ STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't in
|
||||
STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order...
|
||||
STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order...
|
||||
STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle...
|
||||
STR_REAR_ENGINE_FOLLOW_FRONT_ERROR :{WHITE}The rear engine will always follow its front counterpart
|
||||
STR_8838_N_A :N/A{SKIP}
|
||||
STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railway vehicle...
|
||||
STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot
|
||||
|
||||
Reference in New Issue
Block a user