(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().

This commit is contained in:
alberth
2010-11-21 12:47:04 +00:00
parent 8b104cbdfd
commit 16f678a990
20 changed files with 148 additions and 159 deletions

View File

@@ -34,9 +34,9 @@ static void Save_ANIT()
static void Load_ANIT()
{
/* Before version 80 we did NOT have a variable length animated tile table */
if (CheckSavegameVersion(80)) {
if (IsSavegameVersionBefore(80)) {
/* In pre version 6, we has 16bit per tile, now we have 32bit per tile, convert it ;) */
SlArray(_animated_tile_list, 256, CheckSavegameVersion(6) ? (SLE_FILE_U16 | SLE_VAR_U32) : SLE_UINT32);
SlArray(_animated_tile_list, 256, IsSavegameVersionBefore(6) ? (SLE_FILE_U16 | SLE_VAR_U32) : SLE_UINT32);
for (_animated_tile_count = 0; _animated_tile_count < 256; _animated_tile_count++) {
if (_animated_tile_list[_animated_tile_count] == 0) break;