Random: Try a little bit harder in the random bytes fallback path
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@@ -10,6 +10,7 @@
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#include "../stdafx.h"
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#include "../stdafx.h"
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#include "random_func.hpp"
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#include "random_func.hpp"
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#include "bitmath_func.hpp"
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#include "bitmath_func.hpp"
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#include "hash_func.hpp"
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#include "../debug.h"
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#include "../debug.h"
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#include <atomic>
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#include <atomic>
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#include <bit>
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#include <bit>
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@@ -143,7 +144,8 @@ void RandomBytesWithFallback(std::span<uint8_t> buf)
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bool have_warned = warned_once.exchange(true);
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bool have_warned = warned_once.exchange(true);
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DEBUG(misc, have_warned ? 1 : 0, "Cryptographically-strong random generator unavailable; using fallback");
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DEBUG(misc, have_warned ? 1 : 0, "Cryptographically-strong random generator unavailable; using fallback");
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for (uint i = 0; i < buf.size(); i++) {
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for (uint i = 0; i < buf.size(); i ++) {
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buf[i] = static_cast<uint8_t>(InteractiveRandom());
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uint64_t current_time = static_cast<uint64_t>(std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now().time_since_epoch()).count());
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buf[i] = static_cast<uint8_t>(SimpleHash64(current_time ^ InteractiveRandom()));
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}
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}
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}
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}
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