(svn r7582) -Fix (r7490): appending static GRFs to the list of to-be loaded GRF for a game could result in duplicate GRFs in that list, which can cause a segmentation fault while loading the GRFs.

This commit is contained in:
rubidium
2006-12-27 18:25:17 +00:00
parent d2ad96dd16
commit 17e8ce4202
2 changed files with 47 additions and 1 deletions

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@@ -44,6 +44,7 @@ void ScanNewGRFFiles(void);
const GRFConfig *FindGRFConfig(uint32 grfid, uint8 *md5sum);
GRFConfig *GetGRFConfig(uint32 grfid);
GRFConfig **CopyGRFConfigList(GRFConfig **dst, const GRFConfig *src);
void AppendStaticGRFConfigs(GRFConfig **dst);
void ClearGRFConfig(GRFConfig **config);
void ClearGRFConfigList(GRFConfig **config);
void ResetGRFConfig(bool defaults);