(svn r3194) Don't use FindLandscapeHeightByTile() when it's overkill

This commit is contained in:
tron
2005-11-16 11:52:21 +00:00
parent 62b2b4613f
commit 1806293e46
2 changed files with 8 additions and 11 deletions

View File

@@ -39,9 +39,10 @@ static void FloodVehicle(Vehicle *v);
static bool IsClearWaterTile(TileIndex tile)
{
TileInfo ti;
FindLandscapeHeightByTile(&ti, tile);
return (ti.type == MP_WATER && ti.tileh == 0 && ti.map5 == 0);
return
IsTileType(tile, MP_WATER) &&
_m[tile].m5 == 0 &&
GetTileSlope(tile, NULL) == 0;
}
/** Build a ship depot.