(svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts - use the trinary operator where appropriate - data types (uint[] -> AcceptedCargo, ...) - if cascade -> switch - if (ptr) -> if (ptr != NULL) - DeMorgan's Law - Fix some comments - 0 -> '\0', change magic numbers to symbolic constants
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@@ -145,13 +145,13 @@ void BuildVehicleList(vehiclelist_d* vl, int type, PlayerID owner, StationID sta
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}
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}
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vl->sort_list = realloc(vl->sort_list, n * sizeof(vl->sort_list[0]));
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if (n!=0 && vl->sort_list == NULL)
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free(vl->sort_list);
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vl->sort_list = malloc(n * sizeof(vl->sort_list[0]));
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if (n != 0 && vl->sort_list == NULL)
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error("Could not allocate memory for the vehicle-sorting-list");
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vl->list_length = n;
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for (i = 0; i < n; ++i)
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vl->sort_list[i] = _vehicle_sort[i];
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for (i = 0; i < n; ++i) vl->sort_list[i] = _vehicle_sort[i];
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vl->flags &= ~VL_REBUILD;
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vl->flags |= VL_RESORT;
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@@ -340,26 +340,22 @@ static int CDECL VehicleProfitLastYearSorter(const void *a, const void *b)
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static int CDECL VehicleCargoSorter(const void *a, const void *b)
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{
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const Vehicle *va = GetVehicle((*(const SortStruct*)a).index);
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const Vehicle *vb = GetVehicle((*(const SortStruct*)b).index);
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const Vehicle *v;
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const Vehicle* va = GetVehicle(((const SortStruct*)a)->index);
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const Vehicle* vb = GetVehicle(((const SortStruct*)b)->index);
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const Vehicle* v;
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AcceptedCargo cargoa;
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AcceptedCargo cargob;
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int r = 0;
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int i;
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uint _cargo_counta[NUM_CARGO];
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uint _cargo_countb[NUM_CARGO];
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memset(_cargo_counta, 0, sizeof(_cargo_counta));
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memset(_cargo_countb, 0, sizeof(_cargo_countb));
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for (v = va; v != NULL; v = v->next)
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_cargo_counta[v->cargo_type] += v->cargo_cap;
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for (v = vb; v != NULL; v = v->next)
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_cargo_countb[v->cargo_type] += v->cargo_cap;
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memset(cargoa, 0, sizeof(cargoa));
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memset(cargob, 0, sizeof(cargob));
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for (v = va; v != NULL; v = v->next) cargoa[v->cargo_type] += v->cargo_cap;
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for (v = vb; v != NULL; v = v->next) cargob[v->cargo_type] += v->cargo_cap;
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for (i = 0; i < NUM_CARGO; i++) {
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r = _cargo_counta[i] - _cargo_countb[i];
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if (r != 0)
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break;
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r = cargoa[i] - cargob[i];
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if (r != 0) break;
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}
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VEHICLEUNITNUMBERSORTER(r, va, vb);
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@@ -1058,7 +1054,7 @@ void ShowReplaceVehicleWindow(byte vehicletype)
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{
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Window *w;
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DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype );
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DeleteWindowById(WC_REPLACE_VEHICLE, vehicletype);
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switch (vehicletype) {
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case VEH_Train:
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@@ -1071,7 +1067,8 @@ void ShowReplaceVehicleWindow(byte vehicletype)
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w->vscroll.cap = 8;
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w->resize.step_height = 14;
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break;
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case VEH_Ship: case VEH_Aircraft:
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case VEH_Ship:
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case VEH_Aircraft:
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w = AllocateWindowDescFront(&_replace_ship_aircraft_vehicle_desc, vehicletype);
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w->vscroll.cap = 4;
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w->resize.step_height = 24;
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