(svn r19652) -Fix: RandomRange() is used for bigger ranges in many cases, so generally extent it to handle 32 bits.
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@@ -1923,8 +1923,7 @@ void GenerateIndustries()
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/* Add the remaining industries according to their probabilities */
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for (uint i = 0; i < total_amount; i++) {
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/* RandomRange() can only deal with 16 bit, which is not enough here. */
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uint32 r = ((uint64)Random() * (uint64)total_prob) >> 32;
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uint32 r = RandomRange(total_prob);
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IndustryType it = 0;
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while (it < NUM_INDUSTRYTYPES && r >= industry_probs[it]) {
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r -= industry_probs[it];
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