Codechange: do not make a string valid in place, to then copy it
This commit is contained in:
@@ -68,8 +68,7 @@ public:
|
||||
SlObject(lc, this->GetLoadDescription());
|
||||
|
||||
if (IsSavegameVersionBefore(SLV_STRING_GAMELOG)) {
|
||||
StrMakeValidInPlace(SlGamelogRevision::revision_text, lastof(SlGamelogRevision::revision_text));
|
||||
static_cast<LoggedChangeRevision *>(lc)->text = SlGamelogRevision::revision_text;
|
||||
static_cast<LoggedChangeRevision *>(lc)->text = StrMakeValid(std::string_view(SlGamelogRevision::revision_text, lengthof(SlGamelogRevision::revision_text)));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user