Merge branch 'master' into jgrpp
Remove 'byte' typedef
This commit is contained in:
@@ -362,7 +362,7 @@ const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject &object) const
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ScopeResolver *scope = object.GetScope(this->var_scope, this->var_scope_count);
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if (object.callback == CBID_RANDOM_TRIGGER) {
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/* Handle triggers */
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byte match = this->triggers & object.waiting_triggers;
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uint8_t match = this->triggers & object.waiting_triggers;
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bool res = (this->cmp_mode == RSG_CMP_ANY) ? (match != 0) : (match == this->triggers);
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if (res) {
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@@ -372,7 +372,7 @@ const SpriteGroup *RandomizedSpriteGroup::Resolve(ResolverObject &object) const
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}
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uint32_t mask = ((uint)this->groups.size() - 1) << this->lowest_randbit;
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byte index = (scope->GetRandomBits() & mask) >> this->lowest_randbit;
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uint8_t index = (scope->GetRandomBits() & mask) >> this->lowest_randbit;
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return SpriteGroup::Resolve(this->groups[index], object, false);
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}
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@@ -629,7 +629,7 @@ void SpriteGroupDumper::DumpSpriteGroup(const SpriteGroup *sg, const char *paddi
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if (var_scope == VSG_SCOPE_RELATIVE) {
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char *b = scope_buffer;
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b += seprintf(b, lastof(scope_buffer), "%s[%s, ", _sg_scope_names[var_scope], _sg_relative_scope_modes[GB(var_scope_count, 8, 2)]);
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byte offset = GB(var_scope_count, 0, 8);
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uint8_t offset = GB(var_scope_count, 0, 8);
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if (HasBit(var_scope_count, 15)) {
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b += seprintf(b, lastof(scope_buffer), "var 0x100]");
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} else {
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