Merge branch 'master' into jgrpp
Remove 'byte' typedef
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@@ -22,7 +22,7 @@ static const SpriteID _engine_sprite_base[] = {
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/* For how many directions do we have sprites? (8 or 4; if 4, the other 4
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* directions are symmetric. */
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static const byte _engine_sprite_and[] = {
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static const uint8_t _engine_sprite_and[] = {
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7, 7, 7, 7, 3, 3, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 3,
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7, 7, 3, 7, 3, 7, 7, 7,
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@@ -36,7 +36,7 @@ static const byte _engine_sprite_and[] = {
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};
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/* Non-zero for multihead trains. */
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static const byte _engine_sprite_add[] = {
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static const uint8_t _engine_sprite_add[] = {
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0, 0, 0, 0, 0, 0, 0, 4,
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0, 4, 0, 4, 0, 0, 0, 0,
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0, 4, 0, 0, 0, 0, 4, 0,
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@@ -50,7 +50,7 @@ static const byte _engine_sprite_add[] = {
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};
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static const byte _wagon_full_adder[] = {
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static const uint8_t _wagon_full_adder[] = {
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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