(svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible
This commit is contained in:
@@ -14,6 +14,7 @@
|
||||
|
||||
#include "script_error.hpp"
|
||||
#include "script_vehicle.hpp"
|
||||
#include "../../order_type.h"
|
||||
|
||||
/**
|
||||
* Class that handles all order related functions.
|
||||
@@ -88,31 +89,35 @@ public:
|
||||
* All conditions a conditional order can depend on.
|
||||
*/
|
||||
enum OrderCondition {
|
||||
/* Order _is_ important, as it's based on OrderConditionVariable in order_type.h. */
|
||||
OC_LOAD_PERCENTAGE, ///< Skip based on the amount of load, value is in tons.
|
||||
OC_RELIABILITY, ///< Skip based on the reliability, value is percent (0..100).
|
||||
OC_MAX_SPEED, ///< Skip based on the maximum speed, value is in OpenTTD's internal speed unit, see ScriptEngine::GetMaxSpeed.
|
||||
OC_AGE, ///< Skip based on the age, value is in years.
|
||||
OC_REQUIRES_SERVICE, ///< Skip when the vehicle requires service, no value.
|
||||
OC_UNCONDITIONALLY, ///< Always skip, no compare function, no value.
|
||||
OC_REMAINING_LIFETIME, ///< Skip based on the remaining lifetime
|
||||
OC_INVALID = -1, ///< An invalid condition, do not use.
|
||||
/* Note: these values represent part of the in-game OrderConditionVariable enum */
|
||||
OC_LOAD_PERCENTAGE = ::OCV_LOAD_PERCENTAGE, ///< Skip based on the amount of load, value is in tons.
|
||||
OC_RELIABILITY = ::OCV_RELIABILITY, ///< Skip based on the reliability, value is percent (0..100).
|
||||
OC_MAX_SPEED = ::OCV_MAX_SPEED, ///< Skip based on the maximum speed, value is in OpenTTD's internal speed unit, see ScriptEngine::GetMaxSpeed.
|
||||
OC_AGE = ::OCV_AGE, ///< Skip based on the age, value is in years.
|
||||
OC_REQUIRES_SERVICE = ::OCV_REQUIRES_SERVICE, ///< Skip when the vehicle requires service, no value.
|
||||
OC_UNCONDITIONALLY = ::OCV_UNCONDITIONALLY, ///< Always skip, no compare function, no value.
|
||||
OC_REMAINING_LIFETIME = ::OCV_REMAINING_LIFETIME, ///< Skip based on the remaining lifetime
|
||||
|
||||
/* Custom added value, only valid for this API */
|
||||
OC_INVALID = -1, ///< An invalid condition, do not use.
|
||||
};
|
||||
|
||||
/**
|
||||
* Comparators for conditional orders.
|
||||
*/
|
||||
enum CompareFunction {
|
||||
/* Order _is_ important, as it's based on OrderConditionComparator in order_type.h. */
|
||||
CF_EQUALS, ///< Skip if both values are equal
|
||||
CF_NOT_EQUALS, ///< Skip if both values are not equal
|
||||
CF_LESS_THAN, ///< Skip if the value is less than the limit
|
||||
CF_LESS_EQUALS, ///< Skip if the value is less or equal to the limit
|
||||
CF_MORE_THAN, ///< Skip if the value is more than the limit
|
||||
CF_MORE_EQUALS, ///< Skip if the value is more or equal to the limit
|
||||
CF_IS_TRUE, ///< Skip if the variable is true
|
||||
CF_IS_FALSE, ///< Skip if the variable is false
|
||||
CF_INVALID = -1, ///< Invalid compare function, do not use.
|
||||
/* Note: these values represent part of the in-game OrderConditionComparator enum */
|
||||
CF_EQUALS = ::OCC_EQUALS, ///< Skip if both values are equal
|
||||
CF_NOT_EQUALS = ::OCC_NOT_EQUALS, ///< Skip if both values are not equal
|
||||
CF_LESS_THAN = ::OCC_LESS_THAN, ///< Skip if the value is less than the limit
|
||||
CF_LESS_EQUALS = ::OCC_LESS_EQUALS, ///< Skip if the value is less or equal to the limit
|
||||
CF_MORE_THAN = ::OCC_MORE_THAN, ///< Skip if the value is more than the limit
|
||||
CF_MORE_EQUALS = ::OCC_MORE_EQUALS, ///< Skip if the value is more or equal to the limit
|
||||
CF_IS_TRUE = ::OCC_IS_TRUE, ///< Skip if the variable is true
|
||||
CF_IS_FALSE = ::OCC_IS_FALSE, ///< Skip if the variable is false
|
||||
|
||||
/* Custom added value, only valid for this API */
|
||||
CF_INVALID = -1, ///< Invalid compare function, do not use.
|
||||
};
|
||||
|
||||
/**
|
||||
|
Reference in New Issue
Block a user