(svn r23521) -Codechange: use the actual enum values from the 'core' in the API when they refer to the in-game values in the cases where that is possible and sensible
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@@ -45,11 +45,12 @@ public:
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* Types of road known to the game.
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*/
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enum RoadType {
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/* Values are important, as they represent the internal state of the game. */
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ROADTYPE_ROAD = 0, ///< Build road objects.
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ROADTYPE_TRAM = 1, ///< Build tram objects.
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/* Note: these values represent part of the in-game RoadType enum */
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ROADTYPE_ROAD = ::ROADTYPE_ROAD, ///< Build road objects.
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ROADTYPE_TRAM = ::ROADTYPE_TRAM, ///< Build tram objects.
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ROADTYPE_INVALID = -1, ///< Invalid RoadType.
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/* Custom added value, only valid for this API */
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ROADTYPE_INVALID = -1, ///< Invalid RoadType.
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};
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/**
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