Codechange: use default dtor instead of empty (#10826)
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@@ -518,7 +518,7 @@ public:
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* @param status The reason the connection got closed.
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*/
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virtual NetworkRecvStatus CloseConnection(NetworkRecvStatus status) = 0;
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virtual ~NetworkGameSocketHandler() {}
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virtual ~NetworkGameSocketHandler() = default;
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/**
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* Sets the client info for this socket handler.
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