Merge branch 'master' into jgrpp
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@@ -311,13 +311,18 @@ DEF_CONSOLE_CMD(ConZoomToLevel)
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"- The lowest supported zoom-in level is %u.",
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std::max(ZOOM_LVL_MIN, _settings_client.gui.zoom_min)
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);
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IConsolePrintF(
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CC_WARNING,
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_settings_client.gui.zoom_max < ZOOM_LVL_MAX ?
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"- The highest zoom-out level allowed by current client settings is %u." :
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"- The highest supported zoom-out level is %u.",
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std::min(_settings_client.gui.zoom_max, ZOOM_LVL_MAX)
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);
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if (ZOOM_LVL_MIN < _settings_client.gui.zoom_min) {
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IConsolePrintF(CC_WARNING, "The lowest zoom-in level allowed by current client settings is %u.", std::max(ZOOM_LVL_MIN, _settings_client.gui.zoom_min));
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} else {
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IConsolePrintF(CC_WARNING, "The lowest supported zoom-in level is %u.", std::max(ZOOM_LVL_MIN, _settings_client.gui.zoom_min));
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}
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if (_settings_client.gui.zoom_max < ZOOM_LVL_MAX) {
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IConsolePrintF(CC_WARNING, "The highest zoom-out level allowed by current client settings is %u.", std::min(_settings_client.gui.zoom_max, ZOOM_LVL_MAX));
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} else {
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IConsolePrintF(CC_WARNING, "The highest supported zoom-out level is %u.", std::min(_settings_client.gui.zoom_max, ZOOM_LVL_MAX));
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}
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return true;
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case 2: {
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@@ -3423,7 +3423,7 @@ std::unique_ptr<NWidgetBase> MakeCompanyButtonRows(WidgetID widget_first, Widget
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Dimension sprite_size = GetSpriteSize(SPR_COMPANY_ICON, nullptr, ZOOM_LVL_OUT_4X);
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sprite_size.width += WidgetDimensions::unscaled.matrix.Horizontal();
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sprite_size.height += WidgetDimensions::unscaled.matrix.Vertical() + 1; // 1 for the 'offset' of being pressed
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sprite_size.height += WidgetDimensions::unscaled.matrix.Vertical();
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for (WidgetID widnum = widget_first; widnum <= widget_last; widnum++) {
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/* Ensure there is room in 'hor' for another button. */
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