Import Picking and placing single houses in scenario editor patch

Minor whitespace fixes

http://www.tt-forums.net/viewtopic.php?f=33&t=68894&view=unread#p1099696
This commit is contained in:
patch-import
2015-08-03 21:29:03 +01:00
committed by Jonathan G Rennison
parent e6782df9ba
commit 19dcbb1cb9
20 changed files with 1495 additions and 264 deletions

View File

@@ -188,6 +188,7 @@ void UpdateTownCargoBitmap();
CommandCost CheckIfAuthorityAllowsNewStation(TileIndex tile, DoCommandFlag flags);
Town *ClosestTownFromTile(TileIndex tile, uint threshold);
void ChangeTownRating(Town *t, int add, int max, DoCommandFlag flags);
HouseZonesBits TryGetTownRadiusGroup(const Town *t, TileIndex tile);
HouseZonesBits GetTownRadiusGroup(const Town *t, TileIndex tile);
void SetTownRatingTestMode(bool mode);
uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t);