(svn r23106) -Codechange: pass int* to GetTileSlope and friends

This commit is contained in:
rubidium
2011-11-04 11:30:37 +00:00
parent 643c54d288
commit 19eabdba2c
26 changed files with 86 additions and 86 deletions

View File

@@ -149,7 +149,7 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o)
WaterClass wc = GetWaterClass(tile);
/* Autoslope might turn an originally canal or river tile into land */
uint z;
int z;
if (GetTileSlope(tile, &z) != SLOPE_FLAT) wc = WATER_CLASS_INVALID;
if (wc == WATER_CLASS_SEA && z > 0) wc = WATER_CLASS_CANAL;
@@ -796,7 +796,7 @@ void DrawShipDepotSprite(int x, int y, Axis axis, DepotPart part)
static uint GetSlopePixelZ_Water(TileIndex tile, uint x, uint y)
{
uint z;
int z;
Slope tileh = GetTilePixelSlope(tile, &z);
return z + GetPartialPixelZ(x & 0xF, y & 0xF, tileh);
@@ -1079,7 +1079,7 @@ void TileLoop_Water(TileIndex tile)
/* do not try to flood water tiles - increases performance a lot */
if (IsTileType(dest, MP_WATER)) continue;
uint z_dest;
int z_dest;
Slope slope_dest = GetFoundationSlope(dest, &z_dest) & ~SLOPE_HALFTILE_MASK & ~SLOPE_STEEP;
if (z_dest > 0) continue;
@@ -1109,7 +1109,7 @@ void TileLoop_Water(TileIndex tile)
void ConvertGroundTilesIntoWaterTiles()
{
uint z;
int z;
for (TileIndex tile = 0; tile < MapSize(); ++tile) {
Slope slope = GetTileSlope(tile, &z);