(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.

This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
This commit is contained in:
tron
2005-08-14 18:10:18 +00:00
parent 26d24f64fc
commit 19f5036c46
10 changed files with 388 additions and 331 deletions

View File

@@ -237,6 +237,9 @@
<File
RelativePath="gfx.c">
</File>
<File
RelativePath="gfxinit.c">
</File>
<File
RelativePath="landscape.c">
</File>
@@ -510,6 +513,9 @@
<File
RelativePath="gfx.h">
</File>
<File
RelativePath="gfxinit.h">
</File>
<File
RelativePath="gui.h">
</File>