(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
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@@ -237,6 +237,9 @@
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<File
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RelativePath="gfx.c">
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</File>
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<File
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RelativePath="gfxinit.c">
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</File>
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<File
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RelativePath="landscape.c">
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</File>
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@@ -510,6 +513,9 @@
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<File
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RelativePath="gfx.h">
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</File>
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<File
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RelativePath="gfxinit.h">
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</File>
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<File
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RelativePath="gui.h">
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</File>
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