Fix #7091: Close dropdown menu windows after rebuilding AI/GS settings
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@@ -585,6 +585,7 @@ struct AISettingsWindow : public Window {
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
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{
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{
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this->RebuildVisibleSettings();
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this->RebuildVisibleSettings();
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HideDropDownMenu(this);
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}
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}
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private:
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private:
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