Change: rename setting "max_heightlevel" to "map_height_limit"
This better reflects what it is, and hopefully removes a bit of the confusion people are having what this setting actually does. Additionally, update the text on the setting to better inform users what it is doing exactly, so they can make an educated decision on how to change it. Next commit will introduce an "auto" value, which should be the new default. The rename has as added benefit that everyone will start out on the "auto" value.
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committed by
Patric Stout

parent
23f27db8c3
commit
1a1049bc0d
@@ -62,7 +62,7 @@ protected:
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static SmallMapType map_type; ///< Currently displayed legends.
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static bool show_towns; ///< Display town names in the smallmap.
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static int max_heightlevel; ///< Currently used/cached maximum heightlevel.
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static int map_height_limit; ///< Currently used/cached map height limit.
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static const uint LEGEND_BLOB_WIDTH = 8; ///< Width of the coloured blob in front of a line text in the #WID_SM_LEGEND widget.
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static const uint INDUSTRY_MIN_NUMBER_OF_COLUMNS = 2; ///< Minimal number of columns in the #WID_SM_LEGEND widget for the #SMT_INDUSTRY legend.
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