(svn r17325) -Codechange: Un-duplicate engine drawing routines.

This commit is contained in:
alberth
2009-08-30 17:38:28 +00:00
parent fe7ca1b3e3
commit 1a15f7e6a7
3 changed files with 41 additions and 20 deletions

View File

@@ -72,11 +72,9 @@ static const NWidgetPart _nested_engine_preview_widgets[] = {
EndContainer(),
};
typedef void DrawEngineProc(int x, int y, EngineID engine, SpriteID pal);
typedef void DrawEngineInfoProc(EngineID, int left, int right, int top, int bottom);
struct DrawEngineInfo {
DrawEngineProc *engine_proc;
DrawEngineInfoProc *info_proc;
};
@@ -86,10 +84,10 @@ static void DrawShipEngineInfo(EngineID engine, int left, int right, int top, in
static void DrawAircraftEngineInfo(EngineID engine, int left, int right, int top, int bottom);
static const DrawEngineInfo _draw_engine_list[4] = {
{ DrawTrainEngine, DrawTrainEngineInfo },
{ DrawRoadVehEngine, DrawRoadVehEngineInfo },
{ DrawShipEngine, DrawShipEngineInfo },
{ DrawAircraftEngine, DrawAircraftEngineInfo },
{ DrawTrainEngineInfo },
{ DrawRoadVehEngineInfo },
{ DrawShipEngineInfo },
{ DrawAircraftEngineInfo },
};
struct EnginePreviewWindow : Window {
@@ -112,7 +110,7 @@ struct EnginePreviewWindow : Window {
const DrawEngineInfo *dei = &_draw_engine_list[Engine::Get(engine)->type];
int width = this->width;
dei->engine_proc(width >> 1, 100, engine, GetEnginePalette(engine, _local_company));
DrawVehicleEngine(width >> 1, 100, engine, GetEnginePalette(engine, _local_company));
dei->info_proc(engine, this->widget[EPW_BACKGROUND].left + 26, this->widget[EPW_BACKGROUND].right - 26, 100, 170);
}
@@ -231,6 +229,38 @@ static void DrawShipEngineInfo(EngineID engine, int left, int right, int top, in
DrawStringMultiLine(left, right, top, bottom, STR_ENGINE_PREVIEW_COST_MAX_SPEED_CAPACITY_RUNCOST, TC_FROMSTRING, SA_CENTER);
}
/**
* Draw an engine.
* @param x Horizontal position to use for drawing the engine.
* @param y Vertical position to use for drawing the engine.
* @param engine Engine to draw.
* @para, pal Palette to use for drawing.
*/
void DrawVehicleEngine(int x, int y, EngineID engine, SpriteID pal)
{
const Engine *e = Engine::Get(engine);
switch (e->type) {
case VEH_TRAIN:
DrawTrainEngine(x, y, engine, pal);
break;
case VEH_ROAD:
DrawRoadVehEngine(x, y, engine, pal);
break;
case VEH_SHIP:
DrawShipEngine(x, y, engine, pal);
break;
case VEH_AIRCRAFT:
DrawAircraftEngine(x, y, engine, pal);
break;
default: NOT_REACHED();
}
}
void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni)
{
assert(ni->reftype1 == NR_ENGINE);
@@ -245,7 +275,7 @@ void DrawNewsNewVehicleAvail(Window *w, const NewsItem *ni)
SetDParam(0, engine);
DrawStringMultiLine(1, w->width - 2, 56, 88, STR_NEWS_NEW_VEHICLE_TYPE, TC_FROMSTRING, SA_CENTER);
dei->engine_proc(w->width >> 1, 88, engine, GetEnginePalette(engine, _local_company));
DrawVehicleEngine(w->width >> 1, 88, engine, GetEnginePalette(engine, _local_company));
GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY, FILLRECT_RECOLOUR);
dei->info_proc(engine, 26, w->width - 26, 100, 170);
}