Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states

This commit is contained in:
Jonathan G Rennison
2021-04-13 00:00:11 +01:00
parent 0422e2fe1e
commit 1a29a1ee74
5 changed files with 5 additions and 1 deletions

View File

@@ -24,6 +24,7 @@ enum FloodingBehaviour {
};
FloodingBehaviour GetFloodingBehaviour(TileIndex tile);
void ClearNeighbourNonFloodingStates(TileIndex tile);
void TileLoop_Water(TileIndex tile);
bool FloodHalftile(TileIndex t);