Fix building objects, trees and buoys on water/shore not clearing neighbour flooding states
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@@ -346,6 +346,7 @@ CommandCost CmdBuildBuoy(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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MakeBuoy(tile, wp->index, GetWaterClass(tile));
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CheckForDockingTile(tile);
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MarkTileDirtyByTile(tile);
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ClearNeighbourNonFloodingStates(tile);
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wp->UpdateVirtCoord();
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InvalidateWindowData(WC_WAYPOINT_VIEW, wp->index);
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