(svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers.
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@@ -42,6 +42,8 @@ typedef TinyEnumT<Owner> OwnerByte;
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typedef Owner PlayerID;
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typedef OwnerByte PlayerByte;
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typedef uint8 PlayerMask;
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struct Player;
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typedef uint32 PlayerFace; ///< player face bits, info see in player_face.h
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