(svn r18850) -Fix [FS#3540]: don't allow screen redraw when the landscape contains broken slopes
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@@ -1250,6 +1250,7 @@ static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total
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if (total == 0) {
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assert(_tp.cls == _generation_class_table[cls]);
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_tp.current += progress;
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assert(_tp.current <= _tp.total);
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} else {
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_tp.cls = _generation_class_table[cls];
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_tp.current = progress;
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