(svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come.

This commit is contained in:
peter1138
2006-11-16 22:05:33 +00:00
parent 40d647ddde
commit 1a4f1c8177
43 changed files with 1778 additions and 867 deletions

21
table/unicode.h Normal file
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/* $Id$ */
typedef struct DefaultUnicodeMapping {
WChar code; ///< Unicode value
byte key; ///< Character index of sprite
} DefaultUnicodeMapping;
/* Default unicode mapping table for sprite based glyphs.
* This table allows us use unicode characters even though the glyphs don't
* exist, or are in the wrong place, in the standard sprite fonts.
* This is not used for FreeType rendering */
static DefaultUnicodeMapping _default_unicode_map[] = {
{ 0x010D, 0x63 }, /* Small letter c with caron */
{ 0x0160, 0xA6 }, /* Capital letter s with caron */
{ 0x0161, 0xA8 }, /* Small letter s with caron */
{ 0x017E, 0xB8 }, /* Small letter z with caron */
{ 0x20AC, 0xA4 }, /* Euro symbol */
};