(svn r22405) -Document: some more "random-ish" tidbits
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@@ -45,10 +45,10 @@
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#include "table/strings.h"
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#include "table/bridge_land.h"
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BridgeSpec _bridge[MAX_BRIDGES];
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TileIndex _build_tunnel_endtile;
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BridgeSpec _bridge[MAX_BRIDGES]; ///< The specification of all bridges.
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TileIndex _build_tunnel_endtile; ///< The end of a tunnel; as hidden return from the tunnel build command for GUI purposes.
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/* Z position of the bridge sprites relative to bridge height (downwards) */
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/** Z position of the bridge sprites relative to bridge height (downwards) */
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static const int BRIDGE_Z_START = 3;
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/** Reset the data been eventually changed by the grf loaded. */
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