Road stops: Use a struct for road stop tile data
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@@ -171,7 +171,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_ROAD_WAYPOINTS, XSCF_NULL, 1, 1, "road_waypoints", nullptr, nullptr, nullptr },
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{ XSLFI_MORE_STATION_TYPES, XSCF_NULL, 1, 1, "more_station_types", nullptr, nullptr, nullptr },
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{ XSLFI_RV_ORDER_EXTRA_FLAGS, XSCF_IGNORABLE_UNKNOWN, 1, 1, "rv_order_extra_flags", nullptr, nullptr, nullptr },
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{ XSLFI_GRF_ROADSTOPS, XSCF_NULL, 1, 1, "grf_road_stops", nullptr, nullptr, nullptr },
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{ XSLFI_GRF_ROADSTOPS, XSCF_NULL, 2, 2, "grf_road_stops", nullptr, nullptr, nullptr },
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{ XSLFI_INDUSTRY_ANIM_MASK, XSCF_IGNORABLE_ALL, 1, 1, "industry_anim_mask", nullptr, nullptr, nullptr },
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{ XSLFI_NEW_SIGNAL_STYLES, XSCF_NULL, 2, 2, "new_signal_styles", nullptr, nullptr, "XBST,NSID" },
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{ XSLFI_NO_TREE_COUNTER, XSCF_IGNORABLE_ALL, 1, 1, "no_tree_counter", nullptr, nullptr, nullptr },
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@@ -25,6 +25,9 @@
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static byte _old_last_vehicle_type;
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static uint8 _num_specs;
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static uint8 _num_roadstop_specs;
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static uint32 _num_roadstop_custom_tiles;
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static std::vector<TileIndex> _custom_road_stop_tiles;
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static std::vector<uint16> _custom_road_stop_data;
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/**
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* Update the buoy orders to be waypoint orders.
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@@ -414,8 +417,9 @@ static const SaveLoad _base_station_desc[] = {
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SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8),
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SLEG_VAR(_num_specs, SLE_UINT8),
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SLEG_CONDVAR_X(_num_roadstop_specs, SLE_UINT8, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GRF_ROADSTOPS)),
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SLE_CONDVARVEC_X(BaseStation, custom_road_stop_tiles, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GRF_ROADSTOPS)),
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SLE_CONDVARVEC_X(BaseStation, custom_road_stop_data, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GRF_ROADSTOPS)),
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SLEG_CONDVARVEC_X(_custom_road_stop_tiles, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GRF_ROADSTOPS, 1, 1)),
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SLEG_CONDVARVEC_X(_custom_road_stop_data, SLE_UINT16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GRF_ROADSTOPS, 1, 1)),
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SLEG_CONDVAR_X(_num_roadstop_custom_tiles, SLE_UINT32, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_GRF_ROADSTOPS, 2)),
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};
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static OldPersistentStorage _old_st_persistent_storage;
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@@ -481,6 +485,12 @@ static const SaveLoad _waypoint_desc[] = {
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SLE_CONDVAR_X(Waypoint, road_waypoint_area.h, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_ROAD_WAYPOINTS)),
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};
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static const SaveLoad _custom_roadstop_tile_data_desc[] = {
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SLE_VAR(RoadStopTileData, tile, SLE_UINT32),
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SLE_VAR(RoadStopTileData, random_bits, SLE_UINT8),
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SLE_VAR(RoadStopTileData, animation_frame, SLE_UINT8),
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};
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/**
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* Get the base station description to be used for SL_ST_INCLUDE
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* @return the base station description.
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@@ -515,6 +525,7 @@ static void RealSave_STNN(BaseStation *bst)
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{
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_num_specs = (uint8)bst->speclist.size();
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_num_roadstop_specs = (uint8)bst->roadstop_speclist.size();
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_num_roadstop_custom_tiles = (uint32)bst->custom_roadstop_tile_data.size();
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bool waypoint = (bst->facilities & FACIL_WAYPOINT) != 0;
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SlObjectSaveFiltered(bst, waypoint ? SaveLoadTable(_filtered_waypoint_desc) : SaveLoadTable(_filtered_station_desc));
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@@ -575,6 +586,10 @@ static void RealSave_STNN(BaseStation *bst)
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for (uint i = 0; i < bst->roadstop_speclist.size(); i++) {
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SlObjectSaveFiltered(&bst->roadstop_speclist[i], _filtered_station_speclist_desc);
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}
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for (uint i = 0; i < bst->custom_roadstop_tile_data.size(); i++) {
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SlObjectSaveFiltered(&bst->custom_roadstop_tile_data[i], _custom_roadstop_tile_data_desc); // _custom_roadstop_tile_data_desc has no conditionals
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}
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}
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static void Save_STNN()
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@@ -595,6 +610,7 @@ static void Load_STNN()
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_num_flows = 0;
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_num_specs = 0;
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_num_roadstop_specs = 0;
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_num_roadstop_custom_tiles = 0;
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const uint num_cargo = IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO;
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ReadBuffer *buffer = ReadBuffer::GetCurrent();
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@@ -714,6 +730,22 @@ static void Load_STNN()
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SlObjectLoadFiltered(&bst->roadstop_speclist[i], _filtered_station_speclist_desc);
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}
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}
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if (_num_roadstop_custom_tiles != 0) {
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/* Allocate custom road stop tile data memory when loading a game */
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bst->custom_roadstop_tile_data.resize(_num_roadstop_custom_tiles);
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for (uint i = 0; i < bst->custom_roadstop_tile_data.size(); i++) {
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SlObjectLoadFiltered(&bst->custom_roadstop_tile_data[i], _custom_roadstop_tile_data_desc); // _custom_roadstop_tile_data_desc has no conditionals
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}
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}
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if (SlXvIsFeaturePresent(XSLFI_GRF_ROADSTOPS, 1, 1)) {
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for (size_t i = 0; i < _custom_road_stop_tiles.size(); i++) {
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bst->custom_roadstop_tile_data.push_back({ _custom_road_stop_tiles[i], (uint8)GB(_custom_road_stop_data[i], 0, 8), (uint8)GB(_custom_road_stop_data[i], 8, 8) });
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}
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_custom_road_stop_tiles.clear();
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_custom_road_stop_data.clear();
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}
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}
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}
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