(svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can

start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
This commit is contained in:
maedhros
2007-04-18 14:23:30 +00:00
parent 01ab087f35
commit 1a81c1cedd
9 changed files with 95 additions and 32 deletions

View File

@@ -226,8 +226,9 @@ struct Patches {
uint8 scrollwheel_scrolling;
uint8 scrollwheel_multiplier;
uint8 town_growth_rate; ///< Town growth rate
uint8 larger_towns; ///< 1 in the specified number of towns will grow twice as fast
uint8 town_growth_rate; ///< Town growth rate
uint8 larger_towns; ///< The number of cities to build. These start off larger and grow twice as fast
uint8 initial_city_size; ///< Multiplier for the initial size of the cities compared to towns
};
VARDEF Patches _patches;