Fix: Thread unsafe use of NetworkAddress::GetAddressAsString

Remove static buffer form of NetworkAddress::GetAddressAsString.
This is used in multiple threads concurrently, and is not thread-safe.

Replace it with a form returning std::string.
This commit is contained in:
Jonathan G Rennison
2020-05-06 23:23:03 +01:00
committed by Charles Pigott
parent 9aca6ff971
commit 1ac0d4a5b2
6 changed files with 28 additions and 23 deletions

View File

@@ -96,12 +96,11 @@ void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool wit
* Get the address as a string, e.g. 127.0.0.1:12345.
* @param with_family whether to add the family (e.g. IPvX).
* @return the address
* @note NOT thread safe
*/
const char *NetworkAddress::GetAddressAsString(bool with_family)
std::string NetworkAddress::GetAddressAsString(bool with_family)
{
/* 6 = for the : and 5 for the decimal port number */
static char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
this->GetAddressAsString(buf, lastof(buf), with_family);
return buf;
}
@@ -289,7 +288,8 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
const char *address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {
@@ -319,7 +319,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
*/
SOCKET NetworkAddress::Connect()
{
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());
DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString().c_str());
return this->Resolve(AF_UNSPEC, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ConnectLoopProc);
}
@@ -333,7 +333,8 @@ static SOCKET ListenLoopProc(addrinfo *runp)
{
const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
const char *address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
if (sock == INVALID_SOCKET) {