(svn r25664) -Add [FS#4847]: [OSX] Bootstrap downloading of a baseset. (Matthieu)

This commit is contained in:
michi_cc
2013-08-05 20:36:10 +00:00
parent 3569a4fe5a
commit 1ae357e905
2 changed files with 49 additions and 8 deletions

View File

@@ -218,7 +218,7 @@ bool HandleBootstrap()
if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 0) goto failure;
/* If there is no network or no freetype, then there is nothing we can do. Go straight to failure. */
#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && !defined(__APPLE__) && (defined(WITH_FONTCONFIG) || defined(WIN32))
#if defined(ENABLE_NETWORK) && defined(WITH_FREETYPE) && (defined(WITH_FONTCONFIG) || defined(WIN32) || defined(__APPLE__))
if (!_network_available) goto failure;
/* First tell the game we're bootstrapping. */