(svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h.

This commit is contained in:
rubidium
2008-04-18 10:16:51 +00:00
parent 2070cee089
commit 1b2773445d
13 changed files with 14 additions and 10 deletions

View File

@@ -5,18 +5,12 @@
#ifndef VARIABLES_H
#define VARIABLES_H
#include "tile_type.h"
#include "strings_type.h"
/* Amount of game ticks */
VARDEF uint16 _tick_counter;
/* Skip aging of cargo? */
VARDEF byte _age_cargo_skip_counter;
/* Position in tile loop */
VARDEF TileIndex _cur_tileloop_tile;
/* Also save scrollpos_x, scrollpos_y and zoom */
VARDEF uint16 _disaster_delay;
@@ -57,12 +51,10 @@ VARDEF int _caret_timer;
VARDEF bool _rightclick_emulate;
/* IN/OUT parameters to commands */
VARDEF TileIndex _build_tunnel_endtile;
VARDEF bool _generating_world;
/* Used when switching from the intro menu. */
VARDEF byte _switch_mode;
VARDEF StringID _switch_mode_errorstr;
VARDEF char _savegame_format[8];