(svn r2535) Tabs
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@@ -25,7 +25,7 @@ int32 DestroyCompanyHQ(TileIndex tile, uint32 flags)
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SET_EXPENSES_TYPE(EXPENSES_PROPERTY);
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/* Find player that has HQ flooded, and reset their location_of_house */
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if (_current_player == OWNER_WATER) {
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if (_current_player == OWNER_WATER) {
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bool dodelete = false;
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FOR_ALL_PLAYERS(p) {
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@@ -171,7 +171,7 @@ static void DrawTile_Unmovable(TileInfo *ti)
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DrawGroundSprite(t->ground_sprite | ormod);
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foreach_draw_tile_seq(dtss, t->seq) {
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image = dtss->image;
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image = dtss->image;
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if (_display_opt & DO_TRANS_BUILDINGS) {
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image = (image & 0x3FFF) | 0x03224000;
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} else {
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@@ -202,7 +202,7 @@ static int32 ClearTile_Unmovable(TileIndex tile, byte flags)
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return_cmd_error(STR_5804_COMPANY_HEADQUARTERS_IN);
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}
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if (m5 == 3) // company owned land
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if (m5 == 3) // company owned land
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return DoCommandByTile(tile, 0, 0, flags, CMD_SELL_LAND_AREA);
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// checks if you're allowed to remove unmovable things
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@@ -398,7 +398,7 @@ static void ChangeTileOwner_Unmovable(TileIndex tile, byte old_player, byte new_
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if (_map5[tile]==3 && new_player != 255) {
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SetTileOwner(tile, new_player);
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} else {
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} else {
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DoClearSquare(tile);
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}
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}
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