(svn r16513) -Codechange: Add nested widgets root and array to Window, and NWidgetBase::FillNestedArray() to fill the array.
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@@ -169,11 +169,14 @@ public:
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Owner owner; ///< The owner of the content shown in this window. Company colour is acquired from this variable.
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ViewportData *viewport;///< Pointer to viewport data, if present
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Widget *widget; ///< Widgets of the window
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uint widget_count; ///< Number of widgets of the window
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uint32 desc_flags; ///< Window/widgets default flags setting, @see WindowDefaultFlag
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const Widget *focused_widget; ///< Currently focused widget or NULL, if no widget has focus
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ViewportData *viewport; ///< Pointer to viewport data, if present.
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Widget *widget; ///< Widgets of the window.
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uint widget_count; ///< Number of widgets of the window.
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uint32 desc_flags; ///< Window/widgets default flags setting. @see WindowDefaultFlag
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const Widget *focused_widget; ///< Currently focused widget, or \c NULL if no widget has focus.
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NWidgetBase *nested_root; ///< Root of the nested tree.
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NWidgetCore **nested_array; ///< Array of pointers into the tree.
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uint nested_array_size; ///< Size of the nested array.
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Window *parent; ///< Parent window
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Window *z_front; ///< The window in front of us in z-order
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