(svn r21663) -Add: [NoAI]: AIRail::GetName() to get the name of a railtype
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@@ -96,6 +96,18 @@ public:
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BT_WAYPOINT, ///< Build a rail waypoint
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};
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/**
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* Get the name of a rail type.
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* @param rail_type The rail type to get the name of.
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* @pre IsRailTypeAvailable(rail_type).
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* @return The name the rail type has.
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* @note Since there is no string with only the name of the track, the text which
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* is shown in the dropdown where you can chose a track type is returned. This
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* means that the name could be something like "Maglev construction" instead
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* of just "Maglev".
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*/
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static char *GetName(RailType rail_type);
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/**
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* Checks whether the given tile is actually a tile with rail that can be
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* used to traverse a tile. This excludes rail depots but includes
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