Merge branch 'master' into jgrpp

# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2023-01-15 19:28:37 +00:00
64 changed files with 442 additions and 310 deletions

View File

@@ -457,6 +457,7 @@ void RemoveAllTrees()
*/
uint PlaceTreeGroupAroundTile(TileIndex tile, TreeType treetype, uint radius, uint count, bool set_zone)
{
dbg_assert(_game_mode == GM_EDITOR); // Due to InteractiveRandom being used in this function
dbg_assert(treetype < TREE_TOYLAND + TREE_COUNT_TOYLAND);
const bool allow_desert = treetype == TREE_CACTUS;
uint planted = 0;