Merge branch 'master' into jgrpp

# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2023-01-15 19:28:37 +00:00
64 changed files with 442 additions and 310 deletions

View File

@@ -68,7 +68,7 @@ public:
Point pt;
if (tile == INVALID_TILE) {
/* No tile? Use center of main viewport. */
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
const Window *w = GetMainWindow();
/* center on same place as main window (zoom is maximum, no adjustment needed) */
pt.x = w->viewport->scrollpos_x + w->viewport->virtual_width / 2;
@@ -101,7 +101,7 @@ public:
case WID_EV_ZOOM_OUT: DoZoomInOutWindow(ZOOM_OUT, this); break;
case WID_EV_MAIN_TO_VIEW: { // location button (move main view to same spot as this view) 'Paste Location'
Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
Window *w = GetMainWindow();
int x = this->viewport->scrollpos_x; // Where is the main looking at
int y = this->viewport->scrollpos_y;
@@ -113,7 +113,7 @@ public:
}
case WID_EV_VIEW_TO_MAIN: { // inverse location button (move this view to same spot as main view) 'Copy Location'
const Window *w = FindWindowById(WC_MAIN_WINDOW, 0);
const Window *w = GetMainWindow();
int x = w->viewport->scrollpos_x;
int y = w->viewport->scrollpos_y;