Add scope info logging to DeleteVisibleTrain
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@@ -41,6 +41,7 @@
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#include "autoreplace_func.h"
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#include "autoreplace_func.h"
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#include "engine_func.h"
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#include "engine_func.h"
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#include "bridge_signal_map.h"
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#include "bridge_signal_map.h"
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#include "scope_info.h"
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#include "table/strings.h"
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#include "table/strings.h"
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#include "table/train_cmd.h"
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#include "table/train_cmd.h"
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@@ -4751,6 +4752,8 @@ Trackdir Train::GetVehicleTrackdir() const
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*/
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*/
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void DeleteVisibleTrain(Train *v)
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void DeleteVisibleTrain(Train *v)
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{
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{
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SCOPE_INFO_FMT([v], "DeleteVisibleTrain: %s", scope_dumper().VehicleInfo(v));
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FreeTrainTrackReservation(v);
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FreeTrainTrackReservation(v);
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TileIndex crossing = TrainApproachingCrossingTile(v);
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TileIndex crossing = TrainApproachingCrossingTile(v);
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