(svn r3511) More whitespace ([FS#46] by Rubidium)
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2
player.h
2
player.h
@@ -201,7 +201,7 @@ void GetNameOfOwner(PlayerID owner, TileIndex tile);
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int64 CalculateCompanyValue(const Player* p);
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void InvalidatePlayerWindows(const Player* p);
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void UpdatePlayerMoney32(Player *p);
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#define FOR_ALL_PLAYERS(p) for(p=_players; p != endof(_players); p++)
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#define FOR_ALL_PLAYERS(p) for (p = _players; p != endof(_players); p++)
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VARDEF PlayerID _local_player;
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VARDEF PlayerID _current_player;
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