(svn r3511) More whitespace ([FS#46] by Rubidium)

This commit is contained in:
tron
2006-02-01 07:36:15 +00:00
parent 9712d6f639
commit 1c3e8630fe
59 changed files with 321 additions and 320 deletions

View File

@@ -35,7 +35,7 @@ static void DrawPlayerEconomyStats(const Player *p, byte mode)
if (!(mode & 1)) { // normal sized economics window (mode&1) is minimized status
/* draw categories */
DrawStringCenterUnderline(61, 15, STR_700F_EXPENDITURE_INCOME, 0);
for(i=0; i!=13; i++)
for (i = 0; i != 13; i++)
DrawString(2, 27 + i*10, STR_7011_CONSTRUCTION + i, 0);
DrawStringRightAligned(111, 27 + 10*13 + 2, STR_7020_TOTAL, 0);
@@ -49,7 +49,7 @@ static void DrawPlayerEconomyStats(const Player *p, byte mode)
SetDParam(0, year + 1920);
DrawStringCenterUnderline(x-17, 15, STR_7010, 0);
sum = 0;
for(i=0; i!=13; i++) {
for (i = 0; i != 13; i++) {
/* draw one row in the price column */
cost = (*tbl)[i];
if (cost != 0) {
@@ -148,7 +148,7 @@ static const Widget _player_finances_small_widgets[] = {
static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
switch (e->event) {
case WE_PAINT: {
PlayerID player = w->window_number;
const Player* p = GetPlayer(player);
@@ -165,7 +165,7 @@ static void PlayerFinancesWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK:
switch(e->click.widget) {
switch (e->click.widget) {
case 2: {/* toggle size */
byte mode = (byte)WP(w,def_d).data_1;
bool stickied = !!(w->flags4 & WF_STICKY);
@@ -246,7 +246,7 @@ void ShowPlayerFinances(PlayerID player)
static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
switch (e->event) {
case WE_PAINT: {
const Player* p;
uint used_colors = 0;
@@ -268,7 +268,7 @@ static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
y = 17;
pos = w->vscroll.pos;
for(i=0; i!=16; i++) {
for (i = 0; i != 16; i++) {
if (!(used_colors & 1) && --pos < 0 && pos >= -8) {
DrawString(x + 30, y, STR_00D1_DARK_BLUE + i, 2);
DrawSprite((i << 16) + 0x3078C1A, x + 14, y + 4);
@@ -289,7 +289,7 @@ static void SelectPlayerColorWndProc(Window *w, WindowEvent *e)
item += w->vscroll.pos;
used_colors = WP(w,def_d).data_1;
for(i=0; i!=16; i++) {
for (i = 0; i != 16; i++) {
if (!(used_colors & 1) && --item < 0) {
DoCommandP(0, 0, i, NULL, CMD_SET_PLAYER_COLOR);
DeleteWindow(w);
@@ -320,7 +320,7 @@ static const WindowDesc _select_player_color_desc = {
static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
switch (e->event) {
case WE_PAINT: {
Player *p;
w->click_state = (w->click_state & ~(1<<5|1<<6)) | ((1<<5) << WP(w,facesel_d).gender);
@@ -330,7 +330,7 @@ static void SelectPlayerFaceWndProc(Window *w, WindowEvent *e)
} break;
case WE_CLICK:
switch(e->click.widget) {
switch (e->click.widget) {
case 3: DeleteWindow(w); break;
case 4: /* ok click */
DoCommandP(0, 0, WP(w,facesel_d).face, NULL, CMD_SET_PLAYER_FACE);
@@ -695,7 +695,7 @@ void ShowPlayerCompany(PlayerID player)
static void BuyCompanyWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
switch (e->event) {
case WE_PAINT: {
Player *p = GetPlayer(w->window_number);
SetDParam(0, p->name_1);
@@ -712,7 +712,7 @@ static void BuyCompanyWndProc(Window *w, WindowEvent *e)
}
case WE_CLICK:
switch(e->click.widget) {
switch (e->click.widget) {
case 3:
DeleteWindow(w);
break;