(svn r3511) More whitespace ([FS#46] by Rubidium)
This commit is contained in:
14
ship_gui.c
14
ship_gui.c
@@ -369,7 +369,7 @@ static void NewShipWndProc(Window *w, WindowEvent *e)
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break;
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case WE_CLICK:
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switch(e->click.widget) {
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switch (e->click.widget) {
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case 2: { /* listbox */
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uint i = (e->click.pt.y - 14) / 24;
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if (i < w->vscroll.cap) {
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@@ -460,7 +460,7 @@ static void ShowBuildShipWindow(TileIndex tile)
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static void ShipViewWndProc(Window *w, WindowEvent *e) {
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switch(e->event) {
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switch (e->event) {
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case WE_PAINT: {
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Vehicle *v = GetVehicle(w->window_number);
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uint32 disabled = 1<<8;
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@@ -763,7 +763,7 @@ static void ShipDepotWndProc(Window* w, WindowEvent* e)
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break;
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case WE_CLICK:
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switch(e->click.widget) {
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switch (e->click.widget) {
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case 5:
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ShipDepotClick(w, e->click.pt.x, e->click.pt.y);
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break;
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@@ -817,7 +817,7 @@ static void ShipDepotWndProc(Window* w, WindowEvent* e)
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break;
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case WE_DRAGDROP:
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switch(e->click.widget) {
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switch (e->click.widget) {
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case 5: {
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Vehicle *v;
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VehicleID sel = WP(w,traindepot_d).sel;
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@@ -970,7 +970,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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PlayerID owner = GB(w->window_number, 0, 8);
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vehiclelist_d *vl = &WP(w, vehiclelist_d);
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switch(e->event) {
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switch (e->event) {
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case WE_PAINT: {
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int x = 2;
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int y = PLY_WND_PRC__OFFSET_TOP_WIDGET;
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@@ -1041,7 +1041,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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} break;
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case WE_CLICK: {
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switch(e->click.widget) {
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switch (e->click.widget) {
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case 3: /* Flip sorting method ascending/descending */
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vl->flags ^= VL_DESC;
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vl->flags |= VL_RESORT;
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@@ -1085,7 +1085,7 @@ static void PlayerShipsWndProc(Window *w, WindowEvent *e)
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}
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tile = TILE_MASK(tile + 1);
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} while(tile != _last_built_ship_depot_tile);
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} while (tile != _last_built_ship_depot_tile);
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ShowBuildShipWindow(0);
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} break;
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