(svn r3511) More whitespace ([FS#46] by Rubidium)
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@@ -341,7 +341,7 @@ bool AllocateVehicles(Vehicle **vl, int num)
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Vehicle *v;
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VehicleID counter = 0;
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for(i = 0; i != num; i++) {
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for (i = 0; i != num; i++) {
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v = AllocateSingleVehicle(&counter);
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if (v == NULL) {
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return false;
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@@ -715,9 +715,9 @@ void ViewportAddVehicles(DrawPixelInfo *dpi)
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y = ((dpi->top - 70) & 0xFC0);
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y2 = ((dpi->top + dpi->height) & 0xFC0);
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for(;;) {
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for (;;) {
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xb = x;
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for(;;) {
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for (;;) {
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veh = _vehicle_position_hash[(x + y) & 0xFFFF];
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while (veh != INVALID_VEHICLE) {
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v = GetVehicle(veh);
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@@ -1945,8 +1945,7 @@ Trackdir GetVehicleTrackdir(const Vehicle* v)
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{
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if (v->vehstatus & VS_CRASHED) return 0xFF;
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switch(v->type)
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{
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switch (v->type) {
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case VEH_Train:
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if (v->u.rail.track == 0x80) /* We'll assume the train is facing outwards */
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return DiagdirToDiagTrackdir(GetDepotDirection(v->tile, TRANSPORT_RAIL)); /* Train in depot */
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